It walked into my browser, its eyes dark and legs that went on forever. It sauntered over to my audio streaming software and asked: “Can I talk to you about film noir?”
This week Jackson, Daniel, and special guest Shelby are all about hardboiled detectives, dames, gams, and guns. With Shelby’s expert assistance, your hosts take a look at what makes film noir tick and how it has gone on to influence a whole host of genres in the modern age – from Chinatown to True Detective.
It is upon this fine occasion that your liege-lords Jackson and Daniel have decreed that they shall discuss the finer points of chivalric value. The journey of the knightly archetype from Arthurian legend to the Paladins of D&D shall be charted, so that you too may walk the path of the righteous.
And lo, your hosts shall also guide you into temptation:
Today we are following up on our last episode with something a little experimental. When Jackson and Daniel decided to do an entire episode of bullshit in order to discuss Iron Fist they did not know what to expect. It turns out, they had a lot of fun improvising a universe in which Daniel could actually praise a Marvel property.
This week, they turn again to improvising a universe. However, instead of tongue-in-cheek sass, they are trying their best to go for sincere lore-weaving. After discussing gods last time, this week they create their own. Starting with the birth of a universe, listen to your hosts lay down the creation myth and conceptualize the eight gods at the heart of a cosmos.
Please let us know what you think of this episode. We are really enjoying experimenting with our format and would love to keep mixing things up. Obviously, we will be revisiting our infant universe as we leave things on a bit of a cliff-hanger this time. But the next few episodes will likely be a return to the format that you have spent three years getting accustomed to.
Until then, some recommendations:
This week you should listen to the Myths and Legends Podcast
This week you should watch The Lost Skeleton of Kedavra
Jackson and Daniel are back with another episode of Player’s Guide. This week they are talking about gods in fiction – especially fantasy. There are not many features of the genre that blur the line between whole-cloth creation and adapted myth to the same degree as deities. And with religion and faith being alive and well in the real world, playing with the idea of gods is a great way to create vivid and incisive commentary.
In addition to diving into this rather meaty (so much meat that there will be a second part) topic, your hosts also bust out the recommendations:
This week you should read The Inheritance Trilogy by NK Jemisin
This week you should play Nier: Automata and the other games created and influenced by Yoko Taro
Player’s Guide is back again to brighten the week ahead. On this episode, Jackson and Daniel are discussing streaming. The ability to get your media – whether it be movies, television, or music – whenever you want it has fundamentally changed the way that we consume.
There few things that have impacted both creators and fans as heavily as access to streaming services and streaming websites have. Your hosts take a look at how they have experienced some of those changes and what a future dictated by Netflix, YouTube, and Twitch might look like.
In honour of Marvel releasing the first full Justice League trailer, Jackson and Daniel are discussing Iron Fist, the final entry into the Defenders line-up – which you can check out on Netflix. Having both totally watched the series, your hosts have a multitude of opinions and musings on this – Marvel’s most epic superhero tour de force.
Brace yourselves, spoilers and unabashed fandom glee ahead.
You should read Mostly Void, Partially Stars and The Great, Glowing Coils of the Universe by Joseph Fink and Jeffrey Cranor
Welcome back to Player’s Guide faithful listeners!
This week Jackson and Daniel slide their new story-focused direction in to the hilt. They tackle the concept of story structure in games – what works and what doesn’t when telling a story through an interactive visual medium.
Many, many people make the misstep of trying to directly translate what works in movies and TV into games. Frequently, this leads to games that feel flat. Your hosts talk about what sets games apart and how their unique properties can be used to pull an audience even deeper into a fictional world.
And as always, some cool shit you should check out:
This week you should play Ashes: Rise of the Phoenixborn