Video Game Stories: Professional Sh*tshow

And we’re back again.

This week you’ll notice some changes with the podcast. We’ve changed up our intro, as well as the recommendation section. All part of the sleeker new Player’s Guide.

The topic on the table this week is writing in video games. Of all of the elements that typically make up a video game, Jackson and Daniel both feel like story is the one most often neglected. To them, this is a tragedy, as it is their favourite aspect. So they talk about some games that do it right, and some games that need to try a little harder. They also spend some time speculating about why it is designers and developers feel that plot is the most expendable element when it comes to game design.

The recommendations this week are:

Playing Shatterhand 

Watching Netflix’s Luke Cage

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