Godcast; Part 1

Hey everyone,

Jackson and Daniel are back with another episode of Player’s Guide. This week they are talking about gods in fiction – especially fantasy. There are not many features of the genre that blur the line between whole-cloth creation and adapted myth to the same degree as deities. And with religion and faith being alive and well in the real world, playing with the idea of gods is a great way to create vivid and incisive commentary.

In addition to diving into this rather meaty (so much meat that there will be a second part) topic, your hosts also bust out the recommendations:

This week you should read The Inheritance Trilogy by NK Jemisin 

This week you should play Nier: Automata and the other games created and influenced by Yoko Taro 

The Player’s Guide to Dragons

Welcome back to the ongoing saga of fantasy tropes. I feel like this continuing odyssey could be seen as a meta-commentary on the size and scope of most fantasy epics… But I might be overthinking things. Anyways, from ancient fables to How to Train Your Dragon, there are few creatures that are more readily associated with fantasy than the dragon. This week Jackson and Daniel take a look at the origins of the winged beasts, some of their finest appearances, and what makes a dragon an effective character.

Startlingly, none of the recommendations this week are dragon related:

This week you should play Smite

This week you should read The Sculptor by Scott McCloud

This week you should watch Unbreakable Kimmy Schmidt